Atti

UX Research
2 Month
Sustainable Beauty
UI Design
Team Project
User Centered Design

The “Atti” brand, inspired by the Korean word ‘아띠: Ati’ meaning “friend,” aims to enhance skin health and beauty with high-quality, eco-friendly cosmetics. We focus on personalized solutions to meet diverse customer needs.
For our target persona, Sophia, we developed an application through comprehensive UX research, including interactive prototypes, user personas, empathy maps, journey maps, user flows, wireframes, and pattern analysis. This project aims to deliver effective skincare solutions and promote sustainable beauty practices.

✦ Solution

We developed an application for our target persona, Sophia, incorporating interactive prototypes, user personas, empathy maps, journey maps, user flows, wireframes, and pattern analysis. This comprehensive UX research enabled us to deliver effective, personalized skincare solutions and promote sustainable beauty practices.​

✦ Tool

Figma, Photoshop, Illustrator, Canva

1.

Problem Statement

Customers often struggle to find high-quality skincare products that cater to their unique skin types and needs, especially those that align with eco-friendly and sustainable practices.

2.

User Research

We researched our target persona, Sophia, an active woman in her late 20s with dry, sensitive skin. Using surveys and behavior analysis, we focused on her preferences for eco-friendly and personalized products. This helped us design our application to meet her needs.

3.

Functional Design

I performed functional design tasks including creating interactive prototypes, user personas, scenarios, empathy maps, journey maps, user flows, wireframes, user tasks, pattern analysis, satisfaction metrics, heatmaps, and iterative improvements.

4.

Solution

We developed an application for our target persona, Sophia, using interactive prototypes, user personas, empathy maps, journey maps, and user flows. This UX research allowed us to deliver personalized skincare solutions and promote sustainable beauty practices.

ATTI

“Atti” is inspired by the Korean word ‘아띠 : Ati,’ meaning “friend.” We aim to understand our customers’ needs like a friend and provide high-quality cosmetics to enhance their skin health and beauty. Our mission is to offer products with good ingredients for improved skin and customized skincare solutions. Atti also emphasizes eco-friendly products and packaging to promote sustainability and environmental protection, contributing to our customers’ confidence, happiness, and the planet’s well-being.

01. User Research

To better understand our users' needs and behaviors, I created a virtual persona named "Sophia."
This research helped me identify the challenges our users face and the needs they have.

02. Design & Prototyping

Using Sophia’s user journey and research, I developed a detailed design and prototype. I created wireframes and prototypes to visualize her experience, showing how she can compare products and quickly purchase them on the website.

Onboarding

03. Usability Testing

User Task

Using Sophia’s user journey and research, I developed a detailed design and prototype. I created wireframes and prototypes to visualize her experience, showing how she can compare products and quickly purchase them on the website.

Pattern Analysis

Testing with Maze revealed usability issues, such as hard-to-find buttons and links, by analyzing task completion times, heatmaps, and survey responses. These insights guided improvements, leading to a smoother checkout process and resolving key obstacles.

Modification & Improvement

The testing was conducted using Maze, where I analyzed task completion times, heatmaps, and survey responses.
This helped identify hard-to-find buttons and links and errors in my prototype.

Based on these results, I identified usability issues and made improvements. The data and insights from the testing allowed me to address obstacles to quick checkout, and the results show how these changes made a difference.

04. Reflection

The testing was conducted using Maze, where I analyzed task completion times, heatmaps, and survey responses.
This helped identify hard-to-find buttons and links and errors in my prototype.

Based on these results, I identified usability issues and made improvements. The data and insights from the testing allowed me to address obstacles to quick checkout, and the results show how these changes made a difference.